close

Programs for Schools, Educators, and School Classes.

Do you teach at a primary school, NMS, AHS or BHS school and would like to use creative concepts, new technoloiges and tools in the classroom? Would you also like to give your students unique and COOL external activities?

Then take advantage of our ideas and workshops! The JKU COOL Lab is an educational learning place for all subject areas and grade levels. We offer a wide range of topics that allow you and your students to take on the roles of learners, educators, researchers and developers, depending on their interests. Learn more about innovative technologies, educational tools, and apply COMPUTATIONAL THINKING across all subject areas. You will be paired with experienced researchers at the JKU who can provide you with continual education and tips as well as supplementary expertise in scientific subject areas. We can also provide support to implement the new "Digital Literacy" curriculum. Students can attend workshops, take part in competitions, events and internships and receive additional support to help them think about their future careers.

 

Linz School of Education

COOL Lab

Address

Johannes Kepler University Linz
Altenberger Straße 69
4040 Linz

Location

Altenbergerstraße 54, Ground Floor

Office Hours

Mo-Do: 8.00 AM - 5.00 PM
Fri: 8.00 AM - 12.00 PM

Continual Education Programs for Educators

Many schools are currently facing the challenge of implementing the new "Basic Digital Education" curriculum integratively or as a subject area. We want to help support educators and have developed a continual education course that you can take with time and location contraints.

As part of this online course, we will introduce a new educational and learning strategy that will allow you tp easily and effectively implement basic digital education as part of any subject, not only using technical aids, but also simply with pen and paper. We will show you step-by-step how to use informatic diagrams (modeling) as a visualization tool to train your students' computational thinking skills (logical thinking and problem-solving skills etc.).

The online course will help you become a mentor or multiplier and help your students become tutors, thus sustainably implementing and integrating the curricular content in basic digital education and focusing on computational thinking in the classroom.

Credit Transfer: 

  • Basic Training as Mentor (Teachers) and/or Tutors (School Students): 16 units (4 half-days)
  • Become a Multiplier (=Basic Training + additional hands-on tasks): 20 units (5 half-days)

The online continual education class counts toward fulfilling the PH continual education requirement.

Register: 

Sign up for the course in Moodle and start when you want to:
https://moodle.ph-ooe.at/course/view.php?id=1936 

Workshops for School Classes

Please note: Workshops are currently not being offered due to the Covid-19 pandemic.

Schools can take advantage of individual programs or agree to a long-term collaboration as a partner school and receive individual set of measures.

We also organize an annual Children's Congress in June, giving school students a unique opportunity realize their dream and become a researcher. Click here to learn more.

Workshops are generally held at the COOL Lab at the JKU. The fee for a 2-hour workshop is € 4 per participant, € 5 for 3-hour workshops.

In individual cases, the COOL Lab can also come to the school. The fee is € 6 per participant for a 2-hour workshop and € 7 for a 3-hour workshop.

In addition, we can organize theme days at the school (i.e. about basic digital education and/or computational thinking). There is a fee of € 7 per participant for a complete day, including travel expenses. Theme days can only be booked providing the teacher has completed the prep and follow-up work as part of the SCHILF!

We are a 4You Card partner! The Upper Austrian youth card entitles you to a 50% discount on our workshops!

All of the workshops can be taken as continual education courses (SCHILF, SCHÜLF); sign up by sending an e-mail to: corinna.kroehn@jku.at

Please register for the workshops 3 weeks before the date you would like and bring the following forms with you:

Choose from the following programs:

 

Digital Literacy: Computational Thinking - Working with Algorithms

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
We learn how best to describe daily routines and try to turn patterns into rules of action. In addition, this workshop will elaborate on the term "algorithm", referring to a section of the new curriculum including "Digital Literacy".

Digital Literacy: Technical Problem Solving

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
How can I get a computer to do what I want and solve my problems? The workshop introduces basic concepts and technologies to solve technical problems, referring to a section of the new curriculum in "Digital Literacy".

Digital Literacy: Hardware – Identifying Technical Requirements

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
How does a computer work? How do images appear on a screen? This workshop focuses on how information is processed from input to the PC to the printer and monitor and how the required hardware (PC, mobile phone, etc.) is built (in compliance with the "Digital Literacy" curriculum).

Digital Literacy: Computational Thinking - Creating Simple Programs

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
"Scratch" is a free programming language designed to teach students the basic programming principles in a simple and creative way. "Scratch" supports an understanding of mathematical principles and structured thinking. This workshop will gradually familiarize school students with the possibilities of this kind of graphical programming environment (in compliance with the "Digital Literacy" curriculum).

Try Your Hand at Computer Science
 

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Primary school level and secondary level I

Description:
Using different stations adapted to the participants' ages, children and teens learn more about basic computer science concepts such as algorithms, coding and encryption etc. The station's contents are discussed beforehand with the class teachers and are therefore suitable for all grade levels.

Modeling - A Good Start is Half the Battle

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Primary level and secondary level I

Description:
Develop and structure knowledge, describe and plan processes and situations, capture and visualize the essentials - students have to do this every day. This workshop demonstrates computer science modeling techniques (diagrams) to support learning in different subject areas.

Micro:Bit - Pocket-Size Computer

Duration
90 to120 minutes

Maximum Number of Participants
25 school students

Suitable for
Secondary Level I

Description:
How can Micro:Bits be programmed to send simple messages or to play made-up games with someone, such as Rock-Paper-Scissors?

Better Safe Than Sorry!

Duration
90 to120 minutes

Maximum Number of Participants
25 school students

Suitable for
Primary school and secondary level I

Description:
Based on age-appropriate work stations, the workshop focuses on basic concepts of information and data security and show students how to encrypt and decrypt "secret information".

Robotics for Kids

Duration
90 to 120 minutes

Maximum Number of Participants
25 SchülerInnen

Suitable for
Primary school and secondary level I

Description:
Age-appropriate activities help kids learn first-hand about how to control robots and how they work as well as learning about algorithms in a playful way.

Introduction to 3D Printing

Duration
3 to 4 hours

Maximum Number of Participants
25 school students

Suitable for
Secondary level I

Description:
This workshop focuses on inputting information for 3D printing ranging from design to the actual piece. Students have the opportunity to work in small groups and model an object themselves.

Theme Day: Computational Thinking

Duration
SCHILF + Half day for school students

Maximum Number of Participants
100 school students

Suitable for
Primary school and secondary level I

Description:
A half-day at school makes both students and teachers aware of just how much computational thinking and computer-based thinking are anchored every day in all subjects used subconsciously. Work stations featuring everyday-related and interdisciplinary tasks will demonstrate how computational thinking and/or computer science work as problem-solving strategies and where it can be used in the new syllabus for basic digital literacy. The theme day combines lessons with teacher training and can also fulfill SCHILF requirements.

CSI: Computer Science

Duration
120 to 150 minutes

Maximum Number of Participants
25 SchülerInnen

Suitable for
Primary school and secondary level I

Description:
Help us solve a criminal case! We take fingerprints, look at the unique characteristics and features, then undergo process to determine and see if they match.