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Programs for Schools, Educators, and School Classes.

Do you teach at a primary school, NMS, AHS or BHS school and would like to use creative concepts, new technoloiges and tools in the classroom? Would you also like to give your students unique and COOL external activities?

Then take advantage of our ideas and workshops! The JKU COOL Lab is an educational learning place for all subject areas and grade levels. We offer a wide range of topics that allow you and your students to take on the roles of learners, educators, researchers and developers, depending on their interests. Learn more about innovative technologies, educational tools, and apply COMPUTATIONAL THINKING across all subject areas. You will be paired with experienced researchers at the JKU who can provide you with continual education and tips as well as supplementary expertise in scientific subject areas. We can also provide support to implement the new "Digital Literacy" curriculum. Students can attend workshops, take part in competitions, events and internships and receive additional support to help them think about their future careers.

 

Linz School of Education

COOL Lab

Address

Johannes Kepler University Linz
Altenberger Straße 69
4040 Linz

Location

Altenbergerstraße 54, Ground Floor

Office Hours

Mo-Do: 8.00 AM - 5.00 PM
Fri: 8.00 AM - 12.00 PM

Schools can take advantage of individual programs or become a partner school and access individual package of conditions.

We also hold an annual Children's Congress in June, allowing school students to take on various roles as researchers. Many children enjoy and benefite immensely from the event. Click here for detailed information.

the workshops generally take place at the JKU's COOL Lab. In some cases the COOL Lab can come to the school (such as holding a theme day program for the whole school).

All workshops sessions can also count toward continual education courses and fulfill SCHILF, SCHÜLF requirements.

Please sign for the workshop 3 weeks before the date you would like to have. The following programs are available:

Digital Literacy: Computational Thinking - Working with Algorithms

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
We learn how best to describe daily routines and try to turn patterns into rules of action. In addition, this workshop will elaborate on the term "algorithm", referring to a section of the new curriculum including "Digital Literacy".

Digital Literacy: Technical Problem Solving

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
How can I get a computer to do what I want and solve my problems? The workshop introduces basic concepts and technologies to solve technical problems, referring to a section of the new curriculum in "Digital Literacy".

Digital Literacy: Hardware – Identifying Technical Requirements

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
How does a computer work? How do images appear on a screen? This workshop focuses on how information is processed from input to the PC to the printer and monitor and how the required hardware (PC, mobile phone, etc.) is built (in compliance with the "Digital Literacy" curriculum).

Digital Literacy: Computational Thinking - Creating Simple Programs

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Secondary level I

Description:
"Scratch" is a free programming language designed to teach students the basic programming principles in a simple and creative way. "Scratch" supports an understanding of mathematical principles and structured thinking. This workshop will gradually familiarize school students with the possibilities of this kind of graphical programming environment (in compliance with the "Digital Literacy" curriculum).

Try Your Hand at Computer Science
 

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Primary school level and secondary level I

Description:
Using different stations adapted to the participants' ages, children and teens learn more about basic computer science concepts such as algorithms, coding and encryption etc. The station's contents are discussed beforehand with the class teachers and are therefore suitable for all grade levels.

Modeling - A Good Start is Half the Battle

Duration
90 to 120 minutes

Maximum number of participants
25 school students

Suitable for
Primary level and secondary level I

Description:
Develop and structure knowledge, describe and plan processes and situations, capture and visualize the essentials - students have to do this every day. This workshop demonstrates computer science modeling techniques (diagrams) to support learning in different subject areas.

Micro:Bit - Pocket-Size Computer

Duration
90 to120 minutes

Maximum Number of Participants
25 school students

Suitable for
Secondary Level I

Description:
How can Micro:Bits be programmed to send simple messages or to play made-up games with someone, such as Rock-Paper-Scissors?

Better Safe Than Sorry!

Duration
90 to120 minutes

Maximum Number of Participants
25 school students

Suitable for
Primary school and secondary level I

Description:
Based on age-appropriate work stations, the workshop focuses on basic concepts of information and data security and show students how to encrypt and decrypt "secret information".

Robotics for Kids

Duration
90 to 120 minutes

Maximum Number of Participants
25 SchülerInnen

Suitable for
Primary school and secondary level I

Description:
Age-appropriate activities help kids learn first-hand about how to control robots and how they work as well as learning about algorithms in a playful way.

Introduction to 3D Printing

Duration
3 to 4 hours

Maximum Number of Participants
25 school students

Suitable for
Secondary level I

Description:
This workshop focuses on inputting information for 3D printing ranging from design to the actual piece. Students have the opportunity to work in small groups and model an object themselves.

Theme Day: Computational Thinking

Duration
SCHILF + Half day for school students

Maximum Number of Participants
100 school students

Suitable for
Primary school and secondary level I

Description:
A half-day at school makes both students and teachers aware of just how much computational thinking and computer-based thinking are anchored every day in all subjects used subconsciously. Work stations featuring everyday-related and interdisciplinary tasks will demonstrate how computational thinking and/or computer science work as problem-solving strategies and where it can be used in the new syllabus for basic digital literacy. The theme day combines lessons with teacher training and can also fulfill SCHILF requirements.

CSI: Computer Science

Duration
120 to 150 minutes

Maximum Number of Participants
25 SchülerInnen

Suitable for
Primary school and secondary level I

Description:
Help us solve a criminal case! We take fingerprints, look at the unique characteristics and features, then undergo process to determine and see if they match.