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Engineering Secondary Level I

Mechatronics

The Art of Lightweight Construction

When is lightweight construction important? If you said airplanes and rockets, that's easy. If components are too heavy, they will not lift off of the ground. Or in cars: Heavy components mean high consumption which can be costly and pollute the air. A bridge has to be light. A bridge has to be able to support its own weight in addition to vehicles. This presentation takes a look at the principles of lightweight construction. Information the students learn will also be put into practice right away by building simple constructions that will have to withstand stress tests.

JKU faculty member Univ. Prof. Dr. Martin Schagerl will hold the presentation, which includes a workshop.

Workshop Information

PRESENTATION NUMBER

21

CAPACITY

Unlimited

DURATION

90 min.

Pioneers in Space Exploration - From Johannes Kepler to James T. Kirk

Johannes Kepler discovered how the planets move around the sun, laying a foundation for modern space travel since artificial celestial bodies follow these laws. Sir Isaac Newton once again explained the forces that lead to these movements. And so, over the centuries, important personalities have contributed to the first moon landing on July 20, 1969. And how will it go on? In about 200 years will a certain James T. Kirk take the starship Enterprise to go where no man has gone before?

JKU faculty member Univ. Prof. Dr. Martin Schagerl will hold the presentation.

Workshop Information

PRESENTATION NUMBER

22

CAPACITY

Unlimited

DURATION

90 min.

Mobile Communications and Wireless Sensor Networks - Mobile Phones and Mechatronics?

We use mobile communications technology every day when making phone calls using a mobile phone. Why is this technology used in factories and machines only in isolated cases? What advantages do we have using mobile communications? This presentation will take a look at current research projects in order to help provide answers.

JKU faculty member Univ. Prof. Dr. Andreas Springer will hold the presentation that includes a demonstration.

Workshop Information

PRESENTATION NUMBER

23

CAPACITY

Max. 50 persons

DURATION

15-45 min.

Mobile Communications, Cell Phones & Co.

How does it work and why conduct research? We use mobile phone technology every day when using our mobile phones to make phone calls. The presentation explains basic mobile phone and communications technologies and takes a look at current research in the field.

JKU faculty member Univ. Prof. Dr. Andreas Springer will hold the presentation which also includes a demonstration.

Workshop Information

PRESENTATION NUMBER

24

CAPACITY

Max. 50 persons

DURATION

15-45 min.

The Crazy, Tiny World of Microsystems Technology

Modern manufacturing technologies allow us to create tiny systems that combine mechanical, electronic and other functionalities - so-called microsystems. These are commonly used in modern systems such as in automobiles (crash detector, airbag deployment).

JKU faculty member Univ. Prof. Dr. Bernhard Jakoby will hold the presentation, which includes an experiment.

Workshop Information

PRESENTATION NUMBER

25

CAPACITY

Max. 50 persons

DURATION

15-45 min.

Computer Science

Pervasive Computing: The Best Computers are Those That Can Disappear!

The presentation focuses on the most recent developments in the field of pervasive computing, which is discreetly integrating computers into everyday objects, such as glasses, belts and clothing items.

JKU faculty member Univ. Prof. Dr. Alois Ferscha will hold the presentation.

Workshop Information

PRESENTATION NUMBER

26

CAPACITY

Unlimited

DURATION

60 min.

Visual Computing - The Four-Dimensional Future of Smart Cameras, Displays, etc ...

The future of display and camera technologies has already begun - and it's four-dimensional! In the future, cameras will be able to measure the amount of light coming from different angles. Pixels in future display screens will be able to produce different proportions of light for different viewing angles. The result: three-dimensional images! The presentation will focus on the aspects of future display, recording and lighting technologies.

JKU faculty member Univ. Prof. Dr. Oliver Bimber will hold the presentation, which includes a demonstration.

Workshop Information

PRESENTATION NUMBER

27

CAPACITY

Unlimited

DURATION

60 min.

Game Developing Using Scratch

We will begin with a brief introduction to the graphic programming environment Scratch (scratch.mit.edu). Even without any previous programming experience, we will develop our first computer game together. Depending on the workshop duration, participants can continue developing more games based on instructions or their own ideas.

JKU faculty member DI Markus Weninger will hold a hands-on workshop.

Workshop Information

Presentation Number

28

Capacity

Max. 25 persons

Duration

Min. 1.5 Hours

Beaver Competition, incl. Preparation

Become a computer science beaver with the COOL Lab or computer science workshop. After a preparation workshop, school students or school classes can take part in the Beaver Competition with the COOL Lab from November 5 - 26, 2018. Please note: limited number of participants!

 

Workshop Information

Presentation Number

29

Capacity

N/A

Duration

N/A

COOL Mini Club

How can an alien with only 2-fingers count? How do images learn to run? How can robots learn to dance? Interested students at the Johannes Kepler University's COOL Mini Club can learn the answers to these questions in engineering and natural sciences and more. We welcome all of the students' ideas and encourage participation in existing research projects or implementing individual project ideas as part of a team with JKU students and faculty members or even developing creative products to present to friends, family, and the public at the closing event.

 

Workshop Information

Presentation Number

30

Capacity

Max. 20 persons

Duration

120 min.

Digital Literacy: Computational Thinking

Computational thinking is a part of the new "Digital Literacy" curriculum and this workshop will show how "Digital Literacy" can be integrated into different subject areas. No special prior knowledge is necessary.

 

Workshop Information

Presentation Number

31

Capacity

max. 25 persons

Duration

90 min.

Digital Literacy: Technical Problem Solving

How can I get a computer to do what I want and solve my problems? The workshop introduces basic concepts and technologies to solve technical problems, referring to a section of the new curriculum in "Digital Literacy".

 

Workshop Information

Presentation Number

32

Capacity

max. 25 persons

Duration

90 min.

Introduction to 3D Printing

This workshop focuses on inputting information for 3D printing ranging from design to the actual piece. Students have the opportunity to work in small groups and model an object themselves. A COOL Lab program.

 

Workshop Information

Presentation Number

33

Capacity

max. 25 persons

Duration

180 min.

Inventor's Workshop

Are you creative? Do you have a lot of ideas you want to turn into reality? Do you want to make something new? Then come to the Inventor's Workshop and try it!  A COOL Lab program.

Workshop Information

Presentation Number

34

Capacity

max. 20 persons

Duration

120 min.

European Robotics Week

Children, teens, or entire school classes can take part in the COOL Lab's "European Robotics Week" from November 16 to 25. The dates and activities are tailored to the participants' ages and interests. Younger children can take part in the "Robotics for Children" workshop. The computer science workshop on November 25 also coincides with "European Robotics Week". Please note: Limited number of participants!

 

Workshop Information

Presentation Number

35

Capacity

N/A

Duration

N/A

Hardware and Data Processing

How do images appear on a screen? This workshop shows how information is processed from PC input to output, to the printer or monitor and how the required hardware (PCs, mobile phones, etc.) is designed.

 

Workshop Information

Presentation Number

36

Capacity

max. 25 persons

Duration

90 min.

Computer Science – Child's Play?!

The workshop offers an easy-to-understand, playful and everyday introduction to the world of computer science, showing how computational thinking is applied in various fields. A COOL Lab program.

Workshop Information

Presentation Number

37

Capacity

max. 25 persons

Duration

90 min.

Discover Computer Science

Using different age-appropriate stations, children and teens become better acquainted with basic concepts in computer science, such as algorithms, coding, encryption, etc. The station contents can be individually arranged in advanced together with the class teachers, if required, and are therefore suitable for all grade levels. A COOL Lab program.

 

Workshop Information

Presentation Number

38

Capacity

max. 25 persons

Duration

90 min.

Computer Science Workshop

You think computer science means programming, screens and boredom? We'll prove to you that that's not true. The computer science workshop focuses on making bees, legos, dancing and fashion your own project. A COOL Lab program.

 

Workshop Information

Presentation Number

39

Capacity

max. 20 persons

Duration

120 min.

Micro:Bit - Pocket-Size Computer

How can Micro:Bits be programmed to send simple messages or to play made-up games with someone, such as Rock-Paper-Scissors? A COOL Lab program.

Workshop Information

Presentation Number

40

Capacity

max. 25 persons

Duration

90 min.

Modeling - A Good Start is Half the Battle

Develop and structure knowledge, describe and plan processes and situations, capture and visualize the essentials - students have to do this every day. This workshop demonstrates computer science modeling techniques (diagrams) to support learning in different subject areas. A COOL Lab program.

 

Workshop Information

Presentation Number

41

Capacity

max. 25 persons

Duration

90 min.

Robotics for Kids

Age-appropriate activities help kids learn first-hand about how to control robots. Kids can also plan their own robot and build a simple prototype out of various materials. A COOL Lab program.

 

Workshop Information

Presentation Number

42

Capacity

max. 25 persons

Duration

90 min.

Better Safe Than Sorry!

Based on age-appropriate work stations, the workshop focuses on basic concepts of information and data security and show students how to encrypt and decrypt "secret information". A COOL Lab program.

 

Workshop Information

Presentation Number

43

Capacity

max. 25 persons

Duration

90 min.

Theme Day: Computational Thinking

A half-day at school makes both students and teachers aware of just how much computational thinking and computer-based thinking are anchored every day in all subjects used subconsciously. Work stations featuring everyday-related and interdisciplinary tasks will demonstrate how computational thinking and/or computer science work as problem-solving strategies and where it can be used in the new syllabus for basic digital literacy. The theme day combines lessons with teacher training and can also fulfill SCHILF requirements. A COOL Lab program.

Workshop Information

Presentation Number

44

Capacity

max. 25 persons

Duration

1 Half Day